Repeater chain 4,4,2 at 20 TPS
10 redstone ticks; 20 game ticks; 1 second
COOKIE TOOLS · GUIDES
Add serial repeater delays and plan a target delay. See redstone ticks, game ticks and elapsed seconds at your chosen nominal TPS, including rounding overshoot.
10 redstone ticks; 20 game ticks; 1 second
One repeater set to 2; 0.2 seconds, 0.05 seconds overshoot
This tool uses a mathematical or browser-format model; it does not depend on a game command codec.
One modeled redstone tick is two game ticks. At 20 TPS it is 0.1 seconds.
No. The result is a delay chain and a target-delay arrangement, not a simulated clock or circuit.
Facts reviewed 2026-10-12. Supported scope and preview limitations are described above.
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